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markAttributePlayer(Player) - Method in class dev.strwbry.eventhorizon.events.attributes.BaseAttribute
Marks a player as affected by this attribute event.
markEffectPlayer(Player) - Method in class dev.strwbry.eventhorizon.events.effects.BaseEffects
Marks a player as affected by this effect event using persistent data.
markItem(Item) - Method in class dev.strwbry.eventhorizon.events.inventoryadjustments.BaseInventoryAdjustment
Marks dropped item entity
markItemStack(ItemStack) - Method in class dev.strwbry.eventhorizon.events.inventoryadjustments.BaseInventoryAdjustment
Marks item stack
markSpawnedItem(Item) - Method in class dev.strwbry.eventhorizon.events.itemspawn.BaseItemSpawn
Marks an item entity with this event's unique identifier.
markSpawnedMob(Entity) - Method in class dev.strwbry.eventhorizon.events.mobspawn.BaseMobSpawn
Marks an entity as spawned by this event using persistent data.
maxSpawnAttempts - Variable in class dev.strwbry.eventhorizon.events.itemspawn.BaseItemSpawn
Maximum attempts to find a valid spawn location
maxSpawnAttempts - Variable in class dev.strwbry.eventhorizon.events.mobspawn.BaseMobSpawn
Maximum number of attempts to find a valid spawn location
maxSpawnRadius - Variable in class dev.strwbry.eventhorizon.events.itemspawn.BaseItemSpawn
Maximum radius from player for item spawning
maxSpawnRadius - Variable in class dev.strwbry.eventhorizon.events.mobspawn.BaseMobSpawn
Maximum distance from player where mobs can spawn
maxYRadius - Variable in class dev.strwbry.eventhorizon.events.itemspawn.BaseItemSpawn
Maximum vertical radius for item spawning
maxYRadius - Variable in class dev.strwbry.eventhorizon.events.mobspawn.BaseMobSpawn
Maximum vertical distance from player where mobs can spawn
message(Audience, String) - Static method in class dev.strwbry.eventhorizon.utility.MsgUtility
Sends a message to the specified audience.
minSpawnRadius - Variable in class dev.strwbry.eventhorizon.events.itemspawn.BaseItemSpawn
Minimum radius from player for item spawning
minSpawnRadius - Variable in class dev.strwbry.eventhorizon.events.mobspawn.BaseMobSpawn
Minimum distance from player where mobs can spawn
minYRadius - Variable in class dev.strwbry.eventhorizon.events.itemspawn.BaseItemSpawn
Minimum vertical radius for item spawning
minYRadius - Variable in class dev.strwbry.eventhorizon.events.mobspawn.BaseMobSpawn
Minimum vertical distance from player where mobs can spawn
mobCount - Variable in class dev.strwbry.eventhorizon.events.mobspawn.BaseMobSpawn
Number of mobs to spawn per player
mobDrops - Variable in class dev.strwbry.eventhorizon.events.dropmodification.BaseDropModification
Maps entity types to their possible custom drops
MobDropShuffle - Class in dev.strwbry.eventhorizon.events.dropmodification
Event that implements a mob drop shuffling mechanic.
MobDropShuffle() - Constructor for class dev.strwbry.eventhorizon.events.dropmodification.MobDropShuffle
Constructs a new MobDropShuffle event with NEUTRAL classification.
mobType - Variable in class dev.strwbry.eventhorizon.events.mobspawn.BaseMobSpawn
The type of mob to spawn
mobTypes - Variable in class dev.strwbry.eventhorizon.events.mobspawn.BaseMobSpawn
List of possible mob types to spawn
MsgUtility - Class in dev.strwbry.eventhorizon.utility
Utility class providing message handling and display functionality for the EventHorizon plugin.
MsgUtility() - Constructor for class dev.strwbry.eventhorizon.utility.MsgUtility
 
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