Index
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U
- undoAllBlockModifications() - Static method in class dev.strwbry.eventhorizon.events.utility.fawe.BlockEditor
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Undoes all block modifications stored in the edit history.
- unequipPlayerItem(Player, EquipmentSlot) - Method in class dev.strwbry.eventhorizon.events.inventoryadjustments.BaseInventoryAdjustment
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Removes equipped item from player
- unmarkAttributePlayer(Player) - Method in class dev.strwbry.eventhorizon.events.attributes.BaseAttribute
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Removes the attribute event mark from a player.
- unmarkEffectPlayer(Player) - Method in class dev.strwbry.eventhorizon.events.effects.BaseEffects
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Removes the effect event marker from a player.
- useContinuousOperation - Variable in class dev.strwbry.eventhorizon.events.inventoryadjustments.BaseInventoryAdjustment
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Flag indicating if continuous operation is enabled
- useContinuousSpawning - Variable in class dev.strwbry.eventhorizon.events.itemspawn.BaseItemSpawn
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Whether spawning should occur continuously
- useContinuousSpawning - Variable in class dev.strwbry.eventhorizon.events.mobspawn.BaseMobSpawn
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Whether spawning continues at intervals
- useGroupSpawning - Variable in class dev.strwbry.eventhorizon.events.itemspawn.BaseItemSpawn
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Whether items should spawn in groups
- useGroupSpawning - Variable in class dev.strwbry.eventhorizon.events.mobspawn.BaseMobSpawn
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Whether mobs spawn in groups or spread out
- useRandomItemTypes - Variable in class dev.strwbry.eventhorizon.events.itemspawn.BaseItemSpawn
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Whether to randomly select item types from weightedItems
- useRandomMobTypes - Variable in class dev.strwbry.eventhorizon.events.mobspawn.BaseMobSpawn
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Whether to randomly select from multiple mob types
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