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undoAllBlockModifications() - Static method in class dev.strwbry.eventhorizon.events.utility.fawe.BlockEditor
Undoes all block modifications stored in the edit history.
unequipPlayerItem(Player, EquipmentSlot) - Method in class dev.strwbry.eventhorizon.events.inventoryadjustments.BaseInventoryAdjustment
Removes equipped item from player
unmarkAttributePlayer(Player) - Method in class dev.strwbry.eventhorizon.events.attributes.BaseAttribute
Removes the attribute event mark from a player.
unmarkEffectPlayer(Player) - Method in class dev.strwbry.eventhorizon.events.effects.BaseEffects
Removes the effect event marker from a player.
useContinuousOperation - Variable in class dev.strwbry.eventhorizon.events.inventoryadjustments.BaseInventoryAdjustment
Flag indicating if continuous operation is enabled
useContinuousSpawning - Variable in class dev.strwbry.eventhorizon.events.itemspawn.BaseItemSpawn
Whether spawning should occur continuously
useContinuousSpawning - Variable in class dev.strwbry.eventhorizon.events.mobspawn.BaseMobSpawn
Whether spawning continues at intervals
useGroupSpawning - Variable in class dev.strwbry.eventhorizon.events.itemspawn.BaseItemSpawn
Whether items should spawn in groups
useGroupSpawning - Variable in class dev.strwbry.eventhorizon.events.mobspawn.BaseMobSpawn
Whether mobs spawn in groups or spread out
useRandomItemTypes - Variable in class dev.strwbry.eventhorizon.events.itemspawn.BaseItemSpawn
Whether to randomly select item types from weightedItems
useRandomMobTypes - Variable in class dev.strwbry.eventhorizon.events.mobspawn.BaseMobSpawn
Whether to randomly select from multiple mob types
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