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B

BaseAttribute - Class in dev.strwbry.eventhorizon.events.attributes
Abstract base class for managing player attribute modifications in the EventHorizon plugin.
BaseAttribute(EventClassification, String) - Constructor for class dev.strwbry.eventhorizon.events.attributes.BaseAttribute
Constructs a new BaseAttribute with the specified classification and event name.
BaseAttribute(Attribute, EventClassification, String) - Constructor for class dev.strwbry.eventhorizon.events.attributes.BaseAttribute
Constructs a new BaseAttribute with specified classification and default modifier settings.
BaseAttribute(Attribute, String) - Constructor for class dev.strwbry.eventhorizon.events.attributes.BaseAttribute
Constructs a new BaseAttribute with default attribute modifier settings.
BaseBlockModification - Class in dev.strwbry.eventhorizon.events.blockmodification
Base class for block modification events that handles replacing blocks in specified regions.
BaseBlockModification(EventClassification, String, GenericRegion, Pattern, Collection<BlockType>, boolean) - Constructor for class dev.strwbry.eventhorizon.events.blockmodification.BaseBlockModification
Constructs a block modification event using a pattern.
BaseBlockModification(EventClassification, String, GenericRegion, Material, Collection<BlockType>, boolean) - Constructor for class dev.strwbry.eventhorizon.events.blockmodification.BaseBlockModification
Constructs a block modification event using a single replacement block.
BaseDropModification - Class in dev.strwbry.eventhorizon.events.dropmodification
Base class for handling custom drop modifications in the game.
BaseDropModification(EventClassification, String) - Constructor for class dev.strwbry.eventhorizon.events.dropmodification.BaseDropModification
Constructs a BaseDropModification with the specified classification and event name.
BaseEffects - Class in dev.strwbry.eventhorizon.events.effects
Abstract base class for managing potion effects in the EventHorizon plugin.
BaseEffects(EventClassification, String) - Constructor for class dev.strwbry.eventhorizon.events.effects.BaseEffects
Constructs a BaseEffects instance with the specified classification and event name.
BaseEffects(PotionEffectType, EventClassification, String) - Constructor for class dev.strwbry.eventhorizon.events.effects.BaseEffects
Constructs a BaseEffects instance with a single potion effect and specified classification.
BaseEffects(PotionEffectType, String) - Constructor for class dev.strwbry.eventhorizon.events.effects.BaseEffects
Constructs a BaseEffects instance with a single potion effect and neutral classification.
BaseEvent - Class in dev.strwbry.eventhorizon.events
Abstract base class for all events in the EventHorizon plugin.
BaseEvent(EventClassification, String) - Constructor for class dev.strwbry.eventhorizon.events.BaseEvent
Constructs a new event with the specified classification and name.
BaseGameRule<T> - Class in dev.strwbry.eventhorizon.events.gamerule
Class is WIP
BaseGameRule(EventClassification, String) - Constructor for class dev.strwbry.eventhorizon.events.gamerule.BaseGameRule
 
BaseInventoryAdjustment - Class in dev.strwbry.eventhorizon.events.inventoryadjustments
Base class for inventory adjustment events that manipulate player inventories.
BaseInventoryAdjustment(EventClassification, String) - Constructor for class dev.strwbry.eventhorizon.events.inventoryadjustments.BaseInventoryAdjustment
Constructs a new inventory adjustment with classification and name
BaseInventoryAdjustment(List<Pair<ItemStack, Double>>, EventClassification, String) - Constructor for class dev.strwbry.eventhorizon.events.inventoryadjustments.BaseInventoryAdjustment
Constructs a new inventory adjustment with weighted items
BaseInventoryAdjustment(Map<EquipmentSlot, ItemStack>, EventClassification, String) - Constructor for class dev.strwbry.eventhorizon.events.inventoryadjustments.BaseInventoryAdjustment
Constructs a new inventory adjustment with equipment items
BaseInventoryAdjustment(ItemStack, EventClassification, String) - Constructor for class dev.strwbry.eventhorizon.events.inventoryadjustments.BaseInventoryAdjustment
Constructs a new inventory adjustment with default item type
BaseItemSpawn - Class in dev.strwbry.eventhorizon.events.itemspawn
Abstract base class for item spawning events that handles item distribution around players.
BaseItemSpawn(EventClassification, String) - Constructor for class dev.strwbry.eventhorizon.events.itemspawn.BaseItemSpawn
Constructs a basic item spawn event with default item type.
BaseItemSpawn(List<Pair<ItemStack, Double>>, EventClassification, String) - Constructor for class dev.strwbry.eventhorizon.events.itemspawn.BaseItemSpawn
Constructs an item spawn event with weighted random item selection.
BaseItemSpawn(ItemStack, EventClassification, String) - Constructor for class dev.strwbry.eventhorizon.events.itemspawn.BaseItemSpawn
Constructs an item spawn event with specified item type and classification.
BaseItemSpawn(ItemStack, String) - Constructor for class dev.strwbry.eventhorizon.events.itemspawn.BaseItemSpawn
Constructs an item spawn event with a specified default item type.
BaseMobSpawn - Class in dev.strwbry.eventhorizon.events.mobspawn
Base class for implementing mob spawning events in Minecraft.
BaseMobSpawn(EventClassification, String) - Constructor for class dev.strwbry.eventhorizon.events.mobspawn.BaseMobSpawn
Constructs a mob spawn event with specified classification and name.
BaseMobSpawn(List<EntityType>, EventClassification, String) - Constructor for class dev.strwbry.eventhorizon.events.mobspawn.BaseMobSpawn
Constructs a mob spawn event with multiple mob types and specified classification.
BaseMobSpawn(EntityType, EventClassification, String) - Constructor for class dev.strwbry.eventhorizon.events.mobspawn.BaseMobSpawn
Constructs a mob spawn event with specified mob type, classification, and name.
BaseMobSpawn(EntityType, String) - Constructor for class dev.strwbry.eventhorizon.events.mobspawn.BaseMobSpawn
Constructs a mob spawn event with a default mob type and name.
blockDrops - Variable in class dev.strwbry.eventhorizon.events.dropmodification.BaseDropModification
Maps block materials to their possible custom drops
BlockDropShuffle - Class in dev.strwbry.eventhorizon.events.dropmodification
Event that implements a block drop shuffling mechanic.
BlockDropShuffle() - Constructor for class dev.strwbry.eventhorizon.events.dropmodification.BlockDropShuffle
Constructs a new BlockDropShuffle event with NEUTRAL classification.
BlockEditor - Class in dev.strwbry.eventhorizon.events.utility.fawe
Utility class for manipulating blocks in WorldEdit regions.
BlockEditor() - Constructor for class dev.strwbry.eventhorizon.events.utility.fawe.BlockEditor
 
BlockMasks - Class in dev.strwbry.eventhorizon.events.utility.fawe
Constructs a new BlockMasks instance and initializes all block collections.
BlockMasks() - Constructor for class dev.strwbry.eventhorizon.events.utility.fawe.BlockMasks
Constructs a new BlockMasks instance and initializes all block collections.
blockTypesToReplace - Variable in class dev.strwbry.eventhorizon.events.blockmodification.BaseBlockModification
Collection of block types to be replaced
blockTypesToReplace - Variable in class dev.strwbry.eventhorizon.events.utility.fawe.region.GenericRegion
Collection of block types that can be replaced in this region
broadcast(String) - Static method in class dev.strwbry.eventhorizon.utility.MsgUtility
Broadcast a message to all online players including the console
buildCommand() - Static method in class dev.strwbry.eventhorizon.commands.CommandRootEventHorizon
Builds and returns the main command tree for the EventHorizon plugin.
buildCommand(String) - Static method in class dev.strwbry.eventhorizon.commands.CommandBegin
Builds the begin command structure with permission requirements.
buildCommand(String) - Static method in class dev.strwbry.eventhorizon.commands.CommandEnd
Builds the end command structure with permission requirements.
buildCommand(String) - Static method in class dev.strwbry.eventhorizon.commands.CommandHelp
Builds the help command structure with permission requirements.
buildCommand(String) - Static method in class dev.strwbry.eventhorizon.commands.CommandPause
Builds the pause command structure with permission requirements.
buildCommand(String) - Static method in class dev.strwbry.eventhorizon.commands.CommandReloadConfig
Builds the reload config command structure with permission requirements.
buildCommand(String) - Static method in class dev.strwbry.eventhorizon.commands.CommandResume
Builds the resume command structure with permission requirements.
buildCommand(String) - Static method in class dev.strwbry.eventhorizon.commands.CommandTrigger
Builds the trigger command structure with argument handling for event names.
ButterFingers - Class in dev.strwbry.eventhorizon.events.inventoryadjustments
Event that causes players to randomly drop items from their hands at random intervals.
ButterFingers() - Constructor for class dev.strwbry.eventhorizon.events.inventoryadjustments.ButterFingers
Constructs a new ButterFingers event.
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