Index
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I
- IceIsNice - Class in dev.strwbry.eventhorizon.events.blockmodification
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A neutral event that creates an icy environment by replacing ground blocks with packed ice in a cylindrical region and spawns ice-themed mobs.
- IceIsNice() - Constructor for class dev.strwbry.eventhorizon.events.blockmodification.IceIsNice
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Constructs a new IceIsNice event.
- initializeCannotBeReplaced() - Method in class dev.strwbry.eventhorizon.events.utility.fawe.BlockMasks
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Initializes the collection of blocks that cannot be replaced.
- initializeGroundBlocks() - Method in class dev.strwbry.eventhorizon.events.utility.fawe.BlockMasks
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Initializes the collection of ground blocks.
- initializePlants() - Method in class dev.strwbry.eventhorizon.events.utility.fawe.BlockMasks
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Initializes the collection of plants.
- initializeUndergroundBlocks() - Method in class dev.strwbry.eventhorizon.events.utility.fawe.BlockMasks
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Initializes the collection of underground blocks.
- InventorySwap - Class in dev.strwbry.eventhorizon.events.inventoryadjustments
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A specialized inventory adjustment event that swaps inventories between random pairs of players.
- InventorySwap() - Constructor for class dev.strwbry.eventhorizon.events.inventoryadjustments.InventorySwap
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Constructs a new InventorySwap event.
- isActive - Variable in class dev.strwbry.eventhorizon.events.dropmodification.BaseDropModification
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Flag indicating whether this drop modification is currently active
- isActive() - Method in class dev.strwbry.eventhorizon.events.dropmodification.BaseDropModification
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Checks if this drop modification is currently active.
- isAttributePlayerMarked(Player) - Method in class dev.strwbry.eventhorizon.events.attributes.BaseAttribute
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Checks if a player is marked as affected by this attribute event.
- isEffectPlayerMarked(Player) - Method in class dev.strwbry.eventhorizon.events.effects.BaseEffects
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Checks if a player is marked as affected by this effect event.
- isEntityMarked(Entity, NamespacedKey) - Method in class dev.strwbry.eventhorizon.events.utility.EntityAddToWorldListener
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Checks if an entity is marked with a specific NamespacedKey.
- isItemMarked(Item) - Method in class dev.strwbry.eventhorizon.events.inventoryadjustments.BaseInventoryAdjustment
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Checks if dropped item is marked
- isItemMarked(ItemStack, NamespacedKey) - Static method in class dev.strwbry.eventhorizon.events.utility.PlayerInventoryListener
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Checks if an item is marked with a specific NamespacedKey.
- isItemStackMarked(ItemStack) - Method in class dev.strwbry.eventhorizon.events.inventoryadjustments.BaseInventoryAdjustment
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Checks if item stack is marked
- isMaskInverted - Variable in class dev.strwbry.eventhorizon.events.blockmodification.BaseBlockModification
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Whether the block type mask should be inverted
- isPaused - Variable in class dev.strwbry.eventhorizon.Scheduler
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Flag indicating whether the current game session is paused
- isSpawnedItemMarked(Item) - Method in class dev.strwbry.eventhorizon.events.itemspawn.BaseItemSpawn
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Checks if an item entity was marked by this event.
- isSpawnedMobMarked(Entity) - Method in class dev.strwbry.eventhorizon.events.mobspawn.BaseMobSpawn
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Checks if an entity was spawned by this event.
- itemCount - Variable in class dev.strwbry.eventhorizon.events.itemspawn.BaseItemSpawn
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Number of items to spawn per event
- itemType - Variable in class dev.strwbry.eventhorizon.events.inventoryadjustments.BaseInventoryAdjustment
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Default item type to use
- itemType - Variable in class dev.strwbry.eventhorizon.events.itemspawn.BaseItemSpawn
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The default item type to spawn
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