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I

IceIsNice - Class in dev.strwbry.eventhorizon.events.blockmodification
A neutral event that creates an icy environment by replacing ground blocks with packed ice in a cylindrical region and spawns ice-themed mobs.
IceIsNice() - Constructor for class dev.strwbry.eventhorizon.events.blockmodification.IceIsNice
Constructs a new IceIsNice event.
initializeCannotBeReplaced() - Method in class dev.strwbry.eventhorizon.events.utility.fawe.BlockMasks
Initializes the collection of blocks that cannot be replaced.
initializeGroundBlocks() - Method in class dev.strwbry.eventhorizon.events.utility.fawe.BlockMasks
Initializes the collection of ground blocks.
initializePlants() - Method in class dev.strwbry.eventhorizon.events.utility.fawe.BlockMasks
Initializes the collection of plants.
initializeUndergroundBlocks() - Method in class dev.strwbry.eventhorizon.events.utility.fawe.BlockMasks
Initializes the collection of underground blocks.
InventorySwap - Class in dev.strwbry.eventhorizon.events.inventoryadjustments
A specialized inventory adjustment event that swaps inventories between random pairs of players.
InventorySwap() - Constructor for class dev.strwbry.eventhorizon.events.inventoryadjustments.InventorySwap
Constructs a new InventorySwap event.
isActive - Variable in class dev.strwbry.eventhorizon.events.dropmodification.BaseDropModification
Flag indicating whether this drop modification is currently active
isActive() - Method in class dev.strwbry.eventhorizon.events.dropmodification.BaseDropModification
Checks if this drop modification is currently active.
isAttributePlayerMarked(Player) - Method in class dev.strwbry.eventhorizon.events.attributes.BaseAttribute
Checks if a player is marked as affected by this attribute event.
isEffectPlayerMarked(Player) - Method in class dev.strwbry.eventhorizon.events.effects.BaseEffects
Checks if a player is marked as affected by this effect event.
isEntityMarked(Entity, NamespacedKey) - Method in class dev.strwbry.eventhorizon.events.utility.EntityAddToWorldListener
Checks if an entity is marked with a specific NamespacedKey.
isItemMarked(Item) - Method in class dev.strwbry.eventhorizon.events.inventoryadjustments.BaseInventoryAdjustment
Checks if dropped item is marked
isItemMarked(ItemStack, NamespacedKey) - Static method in class dev.strwbry.eventhorizon.events.utility.PlayerInventoryListener
Checks if an item is marked with a specific NamespacedKey.
isItemStackMarked(ItemStack) - Method in class dev.strwbry.eventhorizon.events.inventoryadjustments.BaseInventoryAdjustment
Checks if item stack is marked
isMaskInverted - Variable in class dev.strwbry.eventhorizon.events.blockmodification.BaseBlockModification
Whether the block type mask should be inverted
isPaused - Variable in class dev.strwbry.eventhorizon.Scheduler
Flag indicating whether the current game session is paused
isSpawnedItemMarked(Item) - Method in class dev.strwbry.eventhorizon.events.itemspawn.BaseItemSpawn
Checks if an item entity was marked by this event.
isSpawnedMobMarked(Entity) - Method in class dev.strwbry.eventhorizon.events.mobspawn.BaseMobSpawn
Checks if an entity was spawned by this event.
itemCount - Variable in class dev.strwbry.eventhorizon.events.itemspawn.BaseItemSpawn
Number of items to spawn per event
itemType - Variable in class dev.strwbry.eventhorizon.events.inventoryadjustments.BaseInventoryAdjustment
Default item type to use
itemType - Variable in class dev.strwbry.eventhorizon.events.itemspawn.BaseItemSpawn
The default item type to spawn
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