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R

radius - Variable in class dev.strwbry.eventhorizon.events.utility.fawe.region.GenericRegion
The radius of the region
random - Variable in class dev.strwbry.eventhorizon.events.attributes.BaseAttribute
Random number generator for attribute-related calculations
random - Variable in class dev.strwbry.eventhorizon.events.dropmodification.BaseDropModification
Random number generator for drop selection
random - Variable in class dev.strwbry.eventhorizon.events.effects.BaseEffects
Random number generator for effect-related operations
random - Variable in class dev.strwbry.eventhorizon.events.inventoryadjustments.BaseInventoryAdjustment
Random number generator for various randomization needs
random - Variable in class dev.strwbry.eventhorizon.events.itemspawn.BaseItemSpawn
Random number generator for various random selections
random - Variable in class dev.strwbry.eventhorizon.events.mobspawn.BaseMobSpawn
 
RandomMobSpawn - Class in dev.strwbry.eventhorizon.events.mobspawn
Event that spawns random mobs near players.
RandomMobSpawn() - Constructor for class dev.strwbry.eventhorizon.events.mobspawn.RandomMobSpawn
Constructs a new RandomMobSpawn event with specific spawn settings.
RandomPatterns - Class in dev.strwbry.eventhorizon.events.utility.fawe
Manages and provides various random block patterns for world editing operations.
RandomPatterns() - Constructor for class dev.strwbry.eventhorizon.events.utility.fawe.RandomPatterns
Constructor for RandomPatterns class.
region - Variable in class dev.strwbry.eventhorizon.events.blockmodification.BaseBlockModification
The region in which blocks will be modified
reloadConfig() - Static method in class dev.strwbry.eventhorizon.utility.Config
Reloads the plugin's configuration from disk.
reloadEventFrequency() - Method in class dev.strwbry.eventhorizon.Scheduler
Reloads the event frequency from the configuration.
reloadEvents() - Method in class dev.strwbry.eventhorizon.events.EventInitializer
Reloads all events by clearing the current classifications and reloading from the configuration file.
remainingTime - Variable in class dev.strwbry.eventhorizon.GameTimer
The remaining time in seconds.
removeAttributeModifiers(Attribute) - Method in class dev.strwbry.eventhorizon.events.attributes.BaseAttribute
Removes all modifiers for a specific attribute.
removeAttributeModifiersFromAllPlayers() - Method in class dev.strwbry.eventhorizon.events.attributes.BaseAttribute
Removes all attribute modifiers from every online player.
removeAttributeModifiersFromPlayer(Player) - Method in class dev.strwbry.eventhorizon.events.attributes.BaseAttribute
Removes all attribute modifiers from a specific player.
removeAttributesFromAllMarkedPlayers() - Method in class dev.strwbry.eventhorizon.events.attributes.BaseAttribute
Removes attributes from all players marked by this event.
removeEffect(PotionEffectType) - Method in class dev.strwbry.eventhorizon.events.effects.BaseEffects
Removes a specific type of potion effect from this effect event.
removeEffectsFromAllMarkedPlayers() - Method in class dev.strwbry.eventhorizon.events.effects.BaseEffects
Removes all effects from players who are marked as affected by this event.
removeMarkedItems(Player) - Static method in class dev.strwbry.eventhorizon.events.utility.PlayerInventoryListener
Removes items marked with specific keys from a player's inventory.
removeMobType(EntityType) - Method in class dev.strwbry.eventhorizon.events.mobspawn.BaseMobSpawn
Removes a mob type from the list of possible spawn types.
removePotionEffectsFromAllPlayers() - Method in class dev.strwbry.eventhorizon.events.effects.BaseEffects
Removes all registered potion effects from all online players.
removePotionEffectsFromPlayer(Player) - Method in class dev.strwbry.eventhorizon.events.effects.BaseEffects
Removes all registered potion effects from a specific player.
removeWeightedItem(ItemStack) - Method in class dev.strwbry.eventhorizon.events.inventoryadjustments.BaseInventoryAdjustment
Removes weighted item
removeWeightedItem(ItemStack) - Method in class dev.strwbry.eventhorizon.events.itemspawn.BaseItemSpawn
Removes a specific item type from the weighted random selection pool.
replaceBlocksInRegion(Region, Pattern, Collection<BlockType>, boolean) - Static method in class dev.strwbry.eventhorizon.events.utility.fawe.BlockEditor
Replaces blocks in a specified region using a pattern.
replaceBlocksInRegion(Region, Material, Collection<BlockType>, boolean) - Static method in class dev.strwbry.eventhorizon.events.utility.fawe.BlockEditor
Replaces blocks in a specified region using a Bukkit Material.
replacementBlock - Variable in class dev.strwbry.eventhorizon.events.blockmodification.BaseBlockModification
The material to replace blocks with when not using patterns
replacementBlockId - Variable in class dev.strwbry.eventhorizon.events.utility.fawe.region.GenericRegion
The block type ID to use for replacements
replacePlayerInvItems(Player, ItemStack, ItemStack) - Method in class dev.strwbry.eventhorizon.events.inventoryadjustments.BaseInventoryAdjustment
Replaces items in player inventory
replacingPattern - Variable in class dev.strwbry.eventhorizon.events.blockmodification.BaseBlockModification
The pattern to replace blocks with when using patterns
restoreGameRuleToWorld(World, GameRule<T>) - Method in class dev.strwbry.eventhorizon.events.gamerule.BaseGameRule
 
resume() - Method in class dev.strwbry.eventhorizon.Scheduler
Resumes a paused game session.
run() - Method in class dev.strwbry.eventhorizon.events.BaseEvent
Runs the event by terminating any current event and executing this one.
run() - Method in class dev.strwbry.eventhorizon.GameTimer
Executes on each tick of the timer.
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